AI Insights · Timothy · September 2021
Top 5 Cannabis Games in the UK Q3 2021: Performance Insights
Discover the performance trends of the top 5 cannabis games in the UK for Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw intriguing performance trends among the top 5 cannabis games in the United Kingdom. Below, we delve into the weekly downloads, revenue, and active user metrics for these popular apps.
Weed Inc: Idle Tycoon from Metamoki Inc. experienced a consistent decline in weekly revenue, starting at approximately $19.4K at the end of June and decreasing to around $7.9K by the end of September. Weekly downloads also showed a downward trend, peaking at 22.9K in late June and falling to 11K by the end of the quarter. Similarly, weekly active users dropped from 65.2K to 38.3K over the same period.
Hempire - Weed Growing Game by LBC Studios Inc. saw a fluctuating revenue pattern, with a notable increase in mid-August, reaching about $5.9K by the end of August. Downloads saw a peak of 4.5K in mid-September, while weekly active users increased from 7K at the start of the quarter to over 10K in mid-September before dropping to 7.1K by the end of September.
Weed Firm 2: Back To College from Ludum LLC had a relatively stable revenue, fluctuating around $1.2K to $2.3K throughout the quarter. Downloads remained consistent, ranging between 1.2K and 1.7K weekly. The active user base showed a slight decrease, starting at 5.1K and ending at 4.3K by the end of September.
Wiz Khalifa's Weed Farm also from Metamoki Inc. saw an increase in revenue from $789 at the end of June to $1.3K by late September. Downloads peaked at 2.8K in early August but declined to 845 by the end of the quarter. Active users followed a similar pattern, starting at 4.6K and dropping to 4.5K.
Weed Factory Idle by Spider Solitaire showed minimal revenue growth, with weekly earnings ranging from $21 to $178. Downloads remained stable, with minor fluctuations between 1K and 1.6K. Active users peaked at 4.3K in late August, ending the quarter at 3.6K.
These insights into the performance of top cannabis games in the UK for Q3 2021 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.